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Metroid Prime 3: Corruption

Calm down, relax and prepare yourself for the mighty arrival of an epic Prime
Promised for a launch day release - but it wasn't long before dedicated 'roid-heads were dismayed to hear Corruption would have to wait until this year. However, don't think of Metroid Prime 3 as being delayed - think of it as biding its time.

It's like the lowly Metroid sealed in a laboratory, quietly absorbing strength, waiting for that moment of escape when it will latch on to your face and pump your mind full of Metroid wonderment. Gross metaphor, but we mean every word. With many of the questions asked at E3 concerning multiplayer and online play, we have to wonder if this sparked some last minute push into the world of Wi-Fi.

With rival hunters from Metroid Prime: Hunters' multiplayer making an appearance in the single-player mode and Retro making reference to some Connect24 features, multiplayer would be a logical deduction.

Samus has friends!
In a recent interview, the developers talked of a graphical overhaul to the game before launch. It's now promised to run at 60 FPS (i.e. nice and smoothly) and possess snazzier effects; non-believers should see the thick missile smoke trail in the trailer.

As the final part of a trilogy, we're expecting an epic Prime. The scale, both physically and narrative-wise, is huge. No longer is Samus making her way alone - she's thrust into a populated world, giving her more to lose than in the slightly plodding dead-civilisation-avenging of previous Primes. She'll be fighting alongside other characters; one scene sees her leading the charge against space pirates supported by soldiers not dissimilar to Halo's Master Chief.

With the tight aiming configuration putting both Red Steel and Call of Duty 3 to shame, this is seeking to rectify the not-a-proper-shooter label given to its GameCube incarnations. Gone is the emphasis on mysterious oooh-I'd-better-creep-around-a-bit, with quickly accessible blasting complemented by the weapon stacking scheme. Fights feel more intense thanks to exaggerated physics, with enemies recoiling from blasts and slumping against walls where they'd have entered a set death animation.

For the more agoraphobic gamer, the morph-ball will have greater use. The Screw Attack not only allows for wall climbing, but can be unleashed on enemies to great effect. Mint!

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Read all 9 commentsPost a Comment
Rubbish preview. The other Wii Metroid features from last May are better than that drivel!

It'll be epic, its the last game in a trilogy, good grief. N-Gamer do you have to pay for that? strike a light!
Wayneo1 on 9 Jan '07
Looking good imo is this delayed till end of 07 like mario?
lonewolf2002 on 9 Jan '07
The game looks good, dont get me wrong. Its the crappy preview that says nothing thats annoying.
Wayneo1 on 9 Jan '07
So thisa should be a good showcase of the wiis true graphical power?

NICE
Ed the duck! on 9 Jan '07
So thisa should be a good showcase of the wiis true graphical power?

NICE

Most probably not as it started out as a GC game originally i believe but im not sure.
lonewolf2002 on 9 Jan '07
Whats the point of this preview? We allready know all this! And by the title I figured that Nintendo had revealed the release-date or something! Sad
Damn you for fooling me!
minorlag on 9 Jan '07
After not thinking all that much of the previous MP titles, this sounds much better. I like the idea of a populated planet this time, by something other than hostiles I mean, if only spbottomly. While they nailed the solitary atmosphere perfectly, I found the lack of interaction boring. For some reason though I really enjoyed the 2D games despite them having no interaction or friendly locals really.
Zigzagoon on 9 Jan '07
It better be good...we'll be waiting long enough for it Crying or Very sad
Peddy on 12 Jan '07
yep, it does look like a killer title. Although I haven't completed Zelda yet, I'm craving for another Wii triple A title. Come on! wii want more wii gaming goodness Nintendo!!
ranaraptor on 19 Jan '07
Read all 9 commentsPost a Comment
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