Login to access exclusive gaming content, win competition prizes
and post on our forums. Don't have an account? Create one now!
Why should you join?
Click here for full benefits!
GamesForumsCheatsStore
Amazon's 2009 bestsellers almost all Wii | Rock Band bags McCartney, Blink-182 | UK: Games outsell movies | EA targets male fitness on Wii | 25% off Telltale games | FIFA 10 World Cup due April? | Reggie: It'll be tough to hit last year's figures | Ocarina of Time Reorchestrated released (free) | Merry Christmas and Happy New Year | Pac-Man the most recognisable game character | THQ signs eight-year WWE deal | Capcom chickens out of Q1 | Merry Christmas from Sega All-Stars Racing | Today's Nintendo downloads | Hotel Dusk 2 screenshots | Trauma Team screens | Wii now has 500 downloadable games | WiiRelax: First Vitality Sensor game? | Modern Warfare 2 claims Xmas top spot | Blizzard: "We'll definitely work on a console game" | Analyst: Music games "plummet" in 2009 | Limp Bizkit makes Rock Band debut | LostWinds picked up by Square Enix | Metroid dev's 530 Eco Shooter to debut on WiiWare | EA is 2009's Number 1 publisher
All|PC|PlayStation|Xbox|Nintendo|Download PC Games
Search CVG
Computer And Video Games - The latest gaming news, reviews, previews & movies
CVG Home » Nintendo » Previews
PreviousWe Love Golf WIIDeadly Creatures WIINext

Sam & Max

Preview: Freelance police come to Wii
If you're a thousand years old, you'll likely remember the original Sam & Max. The PC point 'n' click adventure came out in 1993, and instantly became one of the most loved games of all time.

Created as comic characters by illustrator Steve Purcell, Sam the sarcastic dog and Max the utterly insane rabbit are freelance police, fighting crime with guns, mallets and wise-cracking.

People cried for their return for 14 years, and finally in 2007 they re-emerged in a series of episodic adventures on the PC. Now the vigilante cops are in 3D, looking gorgeous in a cartoony world that matches the style of the comics.

And before the first episode was even released, people were campaigning to see them reach our favourite console.

Pester power

"We started getting all these emails from people begging us to bring Sam & Max to the Wii," explains Telltale's Emily Morganti. "It was a little surprising to see how the rumours came alive on the web that we'd signed a deal with Nintendo.

But it illustrated the fact that there was a really big demand for Sam & Max on the Wii, and we paid attention to that. Plus, if we hadn't done it, I think the fans would have stormed our office."

So the story of the furry duo's fight against some mysterious hypnotic events that are harming former child stars, local shop owners and the floating head of Abraham Lincoln, has a new home.

Through puzzle solving and talking to the locals, the pair investigate the peculiar crimes, while breaking every object, and law, they possibly can.

These are games built around the gags, and it's a rare moment that doesn't have a dry remark or comedy pratfall. A regular cast of characters appear in each episode, with a new range of jokes and, oddly, careers, to drive the plot.

The Wii does seem the natural home of pointing 'n' clicking, what with its having a pointer, with which you can click. But very few games have journeyed down the point 'n' click route on Wii.

Writer and designer Chuck Jordan isn't surprised by this. "Conventional wisdom says that adventure games just don't have an audience any more, but we've seen that a lot of people are still into them and are clamouring for a comeback," he says.

"There's also still this idea that console gamers are only interested in action-heavy games, even though Nintendo's presenting the Wii to a wider audience than other consoles."

The bigger screen

Telltale always intended for Sam & Max to play out like a sitcom, in short bursts, and think it will be entirely suited to the TV screen.

"We're not really interested in making huge, sprawling games that make you spend dozens of hours hunched over a computer in a dark room, task-switching over to an online walkthrough," explains Chuck.

"We've modelled our games as an animated TV series where you drive the story, so you can sit back on the couch, pick up the remote and just start playing."

While the series won't be receiving any Wii-specific content, it is getting lots of tweaks to the interface to make sure it works smoothly, as well as a brand new tutorial.

But unlike the PC version, it won't be appearing in episodes. Telltale explain that WiiWare download sizes are too small for the amount of detail in each episode, and releasing them online would mean stripping the game down - and that's something they don't want to do.

Instead, all six instalments will be bundled together in the one retail box. Kind of like a DVD boxset. A good DVD boxset.

A remote chance

But what about future Sam & Max games? Don't Telltale want to get more Wii-specific?

Chuck explains that this is something that could well be on the cards. "The trick is taking advantage of the controller without sacrificing storytelling or accessibility, making it work for the game instead of it just being a gimmick," he says.

"So to me, the biggest appeal of the Wii is still its wide audience and its accessibility. I'm most excited by the chance of introducing more people to Sam & Max and Steve Purcell's work, and to point 'n' click adventure games."

NGamer Magazine
// Screenshots
// Interactive
Share this article:  
Digg.comFacebookGoogle BookmarksN4GGamerblips
del.icio.usRedditSlashdot.orgStumbleUpon
 
Read all 4 commentsPost a Comment
im glad its comin wii cos it means i dont have to buy a pc to play the new sam and max games
LeonKILLER7 on 10 Jun '08
The Wii is for Casual Kiddy Furries.

RazzLaughing
shadowagent 0 on 11 Jun '08
im glad its comin wii cos it means i dont have to buy a pc to play the new sam and max games

I'm glad also, because it shows console owners what intelligent games look like Twisted Evil
Plughead on 16 Jun '08
im glad its comin wii cos it means i dont have to buy a pc to play the new sam and max games

I'm glad also, because it shows console owners what intelligent games look like Twisted Evil

Intelligent maybe, though not as intelligent as the Wii's own Zack and Wiki. That game is like the Krypton Factor, minus Gordon Burns.
carterlink on 19 Jun '08
Read all 4 commentsPost a Comment
// Screenshots
PreviousNext3 / 7 Screenshots
// Related Content
Previews:
Interviews:
News:
More Related
Sam & Max Season Onefrom £9.93
Love FilmIn Stock£9.93
The HutNo Information£9.93
ZavviNo Information£9.95
Sam & Max: Season Twofrom £24.73
The HutNo Information£24.73
sendit.comNo Information£24.89
AsdaNo Information£24.91
// The Best ofCVG
Click here to subscribe to OXM magazine.
News | Reviews | Previews | Features | Interviews | Cheats | Hardware | Forums | Competitions | Blogs
Top Games: Super Smash Bros. Brawl | The Legend of Zelda: Twilight Princess | Call Of Duty Modern Warfare: Reflex | The Beatles: Rock Band | FIFA 10 | Metroid Other M
New Super Mario Bros. Wii | Guitar Hero 5 | Red Steel 2 | A Boy and his Blob | Mario and Sonic at the Olympic Winter Games
Top Reviews: Resident Evil: The Darkside Chronicles | PES 2010 | New Super Mario Bros. Wii | Rabbids Go Home | A Boy and his Blob | Mario & Sonic at the Olympic Winter Games
Spore Hero | Spyborgs | Dead Space Extraction | Metroid Prime Trilogy | Wii Sports Resort
Copyright 2006 - 2009 Future Publishing Limited,
Beauford Court, 30 Monmouth Street, Bath, UK BA1 2BW
England and Wales company registration number 2008885